home *** CD-ROM | disk | FTP | other *** search
- From: schulman+@pitt.edu (Christina Schulman)
- Subject: comp.sys.mac.games FAQ
- Date: 11 May 1995 02:36:38 GMT
-
- Archive-name: macintosh/games-faq
- Last-modified: 1995/05/10
-
- comp.sys.mac.games Frequently Asked Questions List
- (last changed May 10, 1995)
-
- Welcome to the comp.sys.mac.games hierarchy!
-
- If you're new to this group, READ THIS. All of it. Please.
-
- [ Changes to today's FAQ:
- I've revised it somewhat to reflect the fact that csmg is
- now lots of groups instead of just one. It seemed relevant. :-)
-
- I've crossposted this to all the new groups except for csmg.marketplace;
- followups are set to comp.sys.mac.games.misc. -- cms
- ]
-
- This FAQ provides the answers to the most Frequently Asked Questions on
- these newsgroups; readers new to this group should read it before posting.
-
- It is posted twice a month to comp.sys.mac.games.* and monthly on or near
- the 10th of the month to comp.answers and news.answers. New users of Usenet
- news should be sure to read all of the articles in news.announce.newusers
- to familiarize themselves with the general etiquette of communicating on
- the net.
-
- The comp.sys.mac.games.* subgroups are:
-
- comp.sys.mac.games.announce Announcements for Mac gamers. (Moderated)
- comp.sys.mac.games.action Action games for the Macintosh.
- comp.sys.mac.games.adventure Adventure games for the Macintosh.
- comp.sys.mac.games.marketplace Macintosh games for sale and trade.
- comp.sys.mac.games.misc Macintosh games not covered in other groups.
- comp.sys.mac.games.flight-sim Flight simulator gameplay on the Mac.
- comp.sys.mac.games.strategic Strategy/planning games on the Macintosh.
-
- How to get this FAQ:
- The latest version is available at the Usenet FAQ archive at rtfm.mit.edu as
- <ftp://rtfm.mit.edu/pub/usenet/comp.sys.mac.games/comp.sys.mac.games_FAQ.>
- If you don't have ftp access, send mail to mail-server@rtfm.mit.edu with
- the line "send usenet/news.answers/macintosh/games-faq" in the body of
- the message. You can also send email to <schulman+@pitt.edu>; please
- include "Games FAQ" in the subject line.
-
- WWW users can find it in hypertext at
- <http://wcl-rs.bham.ac.uk/GamesDomain/macfaq/macfaq.html>
- or in plaintext at the WWW Usenet FAQ archive at:
- http://www.cis.ohio-state.edu/hypertext/faq/usenet/macintosh/games-faq/faq.html
-
- Corrections, suggestions, and large cash bribes are welcome; please send
- them to Christina Schulman at <schulman+@pitt.edu>.
-
- ------------------------------
-
- Subject: Table of Contents
-
- Table of Contents
- 0. A word about flaming.
- 1. Where can I find Mac games available for anonymous ftp?
- 2. What does .hqx mean? What about .cpt and .sit?
- 3. Where else can I get Mac games?
- 4. What's the Patchlist/GPHL? Could somebody please repost it?
- 5. What's ResEdit? How do I get it?
- 6. I'm completely stuck in this game I'm playing. Where can
- I get a walkthru?
- 7. What's an easter egg?
- 8. How do I fix the bug in Indiana Jones: Fate of Atlantis?
- 9. The 7th Guest keeps crashing on my Mac! What do I do?
- 10. I just saw this really great game called "X-Wing" on the PC.
- When is it coming out for the Mac?
- 11. I just saw this really great game called "DOOM" on the PC.
- When is it coming out for the Mac?
- 12. Where can I find a list of forthcoming games for the Mac?
- 13. What's the cheat code in SimCity 2000?
- 14. I've done some programming on other machines, and I'd like
- to write a game on my Mac. How do I start?
- 15. I've written this terrific game for the Mac. How do I get
- it out to the major ftp sites?
- 16. What's "IMG"/"Inside Mac Games"?
- 17. Are there any freeware chess games for the Mac?
- 18. Are there any mahjong games for the Mac?
- 19. Where can I find Unlimited Adventures updates and modules?
- 20. I always loved playing [Pacman, Star Wars, Frogger, etc.]
- at the arcade. Is there a Mac version?
- 21. What games will fail to run on my [AV Mac, PowerMac,
- bizarrely configured Mac]? How do I fix them?
- 22. What joystick should I buy for my Mac?
- 23. Is there a FAQ for [FA-18, Sim City 2000, Civilization, Bolo,
- Pathways into Darkness, Spaceward Ho!, Marathon, 7th Guest...]
- Credits
-
- ------------------------------
-
- Subject: 0. A word about flaming.
-
- Every now and then some moron posts something along the lines of "Mac
- games suck!!!!! Get a real machine!!!!!" And immediately 30 or 40
- people take the bait and post long, vitriolic replies and exhort everyone
- to mail-bomb the perpetrator.
-
- Please, please, please don't waste your time and our bandwidth replying
- to this kind of idiocy. More often than not it was posted as a practical
- joke from the account of some hapless user who left themselves logged in
- in a public computer cluster. The owner of the account then logs back
- in a day or two later to find several megs of hate mail and uuencoded
- core dumps in their mail spool.
-
- If you feel that you absolutely have to share your witty, concise flame
- on the complete superiority of the Mac above all other gaming platforms,
- take it to comp.sys.mac.advocacy, where it will be appreciated.
-
- ------------------------------
-
- Subject: 1. Where can I find Mac games available for anonymous ftp?
-
- The 3 major sites for ftp'ing Mac software are sumex-aim.stanford.edu,
- mac.archive.umich.edu, and wuarchive.wustl.edu, which is a mirror site
- of the first two. (A mirror site is a site that contains an exact copy
- of the contents of another site, in the hopes of diverting some traffic
- away from the more popular site. Wuarchive is updated daily; other
- mirror sites are usually 1 to 3 days behind the "mother" site.)
-
- Other mirror sites of sumex and umich exist at grind.isca.uiowa.edu (North
- America), archie.au (Australia) and nic.switch.ch (Switzerland). It's
- more polite and generally faster to connect to a site that's on the same
- continent you are.
-
- Bruce Grubb periodically posts a comprehensive list of Mac ftp sites
- to comp.sys.mac.games. It is available via ftp at sumex as
- <ftp://sumex-aim.stanford.edu/info-mac/info/comm/mac-ftp-list-396.txt>
- and at umich as
- <ftp://mac.archive.umich.edu/misc/documentation/macftplist3.96.txt>.
- (The name will reflect the current version, which may be later than 3.96.)
-
- ------------------------------
-
- Subject: 2. What does .hqx mean? What about .cpt and .sit?
-
- Files ending in .hqx are binary files which have been converted to
- BinHex format so that they can be transmitted as ASCII text files via
- the Internet. There are various utilities that will BinHex and de-BinHex
- files, among them Compact Pro and StuffIt (see below). Some Mac ftp
- clients such as Fetch will automatically de-BinHex files when you download
- them.
-
- Files ending in .cpt have been compressed by Compact Pro; files ending
- in .sit have been compressed by StuffIt. Compact Pro by Bill Goodman
- and StuffIt Lite from Aladdin Systems are shareware; they can be ftp'd
- from any of the major Mac ftp sites, and the registration fee for each
- is $25.
-
- StuffIt Expander is a nifty free utility from Aladdin Systems that will
- uncompress StuffIt, Compact Pro, and Applelink archives. It will also
- decode BinHex 4.0 files without requiring you to first strip the
- headers. It's available at sumex as
- <ftp://sumex-aim.stanford.edu/stuffit-expander-351.hqx> and at umich as
- <ftp://mac.archive.umich.edu/util/compression/stuffitexpander3.51.sea.hqx>
-
- ------------------------------
-
- Subject: 3. Where else can I get Mac games?
-
- Well, you could buy them. Most software stores have a section for Mac
- games, but you can usually get better prices, a better selection, and a
- better return policy from mailorder sources. Each issue of MacWorld and
- MacUser contains many, many ads for mailorder companies, between which
- they occasionally sandwich articles. The phone numbers for the biggest
- sources in the USA are:
-
- MacConnection: 1-800-800-3333 1-603-446-5555
- MacWarehouse: 1-800-255-6227 1-908-370-3801
- MacZone: 1-800-248-0800 1-206-603-2400
- Mac's Place: 1-800-249-0009 1-406-758-8000
- (formerly Computer Outfitters,
- which was formerly Mac's Place. Don't ask.)
-
- If you call them and ask nicely, they'll be happy to send you a complete
- catalog.
-
- NOTE: Mailorder sources are NOT the most reliable source of information
- about release dates for games. Games are often advertised in their
- catalogs, usually with preliminary screenshots, months before they are
- actually available. Also, the sales clerks generally have no idea when
- the game will be released. If they tell you it'll be available in "two
- weeks," that could mean two weeks, two months, or a year from next Tuesday.
-
- Local Mac User Groups are another source for games; often shareware and
- freeware games are distributed on disk at meetings or are available for
- downloading on their bulletin boards. Contact your local MUG for details.
-
- If you can't find a game anywhere else, you can always order it from
- the company directly.
-
- ------------------------------
-
- Subject: 4. What's the Patchlist/GPHL? Could somebody please repost it?
-
- The Patchlist is a list of fixes that the legal owners of certain games
- can apply to the programs to bypass the irritating copy protection
- schemes. Anthony Chan used to maintain it; Geoffrey Peters now maintains
- it and periodically posts the latest version to comp.sys.mac.games.
-
- The GPHL is not currently available by email, although an auto-remailer
- is in the works. It is, however, available at lots of sites on the WWW:
-
- Geoff's home pages:
- <http://www.apanix.apana.org.au/~geoff/files/gphl-current.txt>
- Dave Stanworth's Games Domain:
- <http://wcl-rs.bham.ac.uk/GamesDomain/info/gphl.html>
- Mark Lilback's GWU Gaming Society:
- <http://gwis.circ.gwu.edu:80/~gwugs/ghpl/>
- Phillip Roos' "Mac Fun" pages (includes patch submission form!):
- <http://www.nada.kth.se/~d92-pro/fun/patchindex.html>
-
- ------------------------------
-
- Subject: 5. What's ResEdit? How do I get it?
-
- ResEdit is a utility from Apple that lets you edit the resources of Mac
- files. (Hence the name.) You will need it if you want to patch games
- or extract beep sounds. You can severely damage your software this
- way, so you really shouldn't use it unless you more or less know what
- you're doing. (And even if you do, it's a good idea to use it on a
- copy of the file.)
-
- ResEdit can be ftp'd from
- <ftp://ftp.support.apple.com/apple_sw_updates/US/Macintosh/Utilities/>.
-
- ------------------------------
-
- Subject: 6. I'm completely stuck in this game I'm playing. Where can
- I get a walkthru?
-
- Solutions and hints for many popular games are available via anonymous
- ftp at <ftp://risc.ua.edu/pub/games/solutions> and
- <ftp://ftp.uu.net/pub/games/solutions>. There's also a large solution
- site at <ftp://nic.funet.fi/pub/doc/games/solutions>, but you will need
- gunzip or MacGzip to uncompress these files. (Gunzip is available from
- the GNU archives at prep.ai.mit.edu; MacGzip is available in
- <ftp://sumex-aim.stanford.edu/info-mac/cmp>.)
-
- If you can't find an answer there, post your question to the appropriate
- subgroup--chances are *somebody* on comp.sys.mac.games has gotten farther
- than you!
-
- If someone posts a question for which you also want the answer, instead
- of posting "Send me the answer too!" send email to the original poster
- and ask him or her to relay the answer to you.
-
- ------------------------------
-
- Subject: 7. What's an easter egg?
-
- An easter egg--the kind you find in Mac games, anyway--is any sort of
- hidden surprise (hence the name) that occurs when an unlikely set of
- conditions are met. For example, when the system clock is set to
- December 25, Maelstrom displays Christmas ornaments in the title screen.
- Another example is the very large literal easter egg suspended over a
- remote lake in F/A-18. A list of Macintosh and Newton easter eggs compiled
- by Brian Kendig <bskendig@netcom.com> can be found at sumex in
- <ftp://sumex-aim.stanford.edu/info-mac/info/mac-newton-easter-egg-list-94.txt>.
-
- Of course, if the programmer didn't put it in on purpose, it's not an
- easter egg, it's a "feature."
-
- ------------------------------
-
- Subject: 8. How do I fix the bug in Indiana Jones: Fate of Atlantis?
-
- There is indeed a bug in Indy Atlantis. On the Team Path, when you land
- the balloon on the "X" in the desert, the game hangs. A patch for this
- bug is available via anonymous ftp at umich in
- <ftp://mac.archive.umich.edu/misc/update/indy.foa.patch.cpt.hqx>
- and at sumex in
- <ftp://sumex-aim.stanford.edu/info-mac/games/com/indy-foa-updt.hqx>.
-
- It can also be obtained directly from LucasArts at:
-
- LucasArts Entertainment
- P.O. Box 10307
- San Rafael, CA 94912
-
- Phone (tech support only): (415) 721-3333
- Fax: (415) 721-3482
-
- ------------------------------
-
- Subject: 9. The 7th Guest keeps crashing on my Mac! What do I do?
-
- The vast majority of 7th Guest crashes are caused by memory problems.
- DON'T change the application's preferred memory size to anything other
- than the suggested memory size (2300 k), or it will crash! If virtual
- memory or the Modern Memory Manager are available on your system, turn
- them off and restart your Mac before starting the game.
-
- Because the 7th Guest writes saved games into the application file, a
- crashed game often causes the user to lose his or her saved games.
- To recover saved games from a crashed copy of 7th Guest, rename the
- original 7th Guest folder, then install another copy from the CD-ROM.
- Run your new copy through the opening sequence, then before playing
- anything, save a game at the ouija board.
-
- Now use ResEdit to recover the original 7th Guest application file within
- your renamed 7th Guest folder. This will create two files, "T7GMac" and
- "T7GMac(damaged)". Open and allow verification of the recovered T7GMac
- file. Locate the resource labelled 'T7SG'. Copy the entire T7SG resource
- by selecting its icon and using the standard Edit menu functions, then
- close the recovered T7GMac application file.
-
- Now use ResEdit to open the newly installed copy of the 7th Guest
- application. Paste the copied T7SG resource into the application file
- so that it completely replaces the existing T7SG resource; use the
- same resource ID as the one you're replacing. Save the file, quit
- ResEdit, and run the new copy of the 7th Guest; the ouija board should
- point you to all your old saved games.
-
- ------------------------------
-
- Subject: 10. I just saw this really great game called "X-Wing" on the PC.
- When is it coming out for the Mac?
-
- According to the 3 April 95 issue of Macweek:
-
- "LucasArts of San Rafael, Calif., will bring Dark Forces to the Mac in
- May, followed by Full Throttle, X-Wing Collector's CD-ROM and Tie Fighter
- Collector's CD-ROM.
- ...all the artwork for the Mac versions of X-Wing and Tie Fighter will
- be re-rendered in high resolution, at 640 by 480 pixels."
-
- ------------------------------
-
- Subject: 11. I just saw this really great game called "DOOM" on the PC.
- When is it coming out for the Mac?
-
- You can finger help@idsoftware.com for the current status of the Mac
- version of DOOM. This is what it says as of 9 May 95:
-
- "MAC: Lion Software is working on this right now. They are VERY close
- to having it finished. At the moment they are trying to get the DOS/
- MAC network code working. They are also working on optimizing the
- code to make it run faster. They should have everything ready to go
- in two weeks. DO NOT SEND ME MAIL ABOUT THIS. I *WILL* DELETE IT!"
-
- Lion Entertainment, the company that is porting DOOM to the Mac, has
- stated that they expect DOOM II for the Mac to ship in mid '95, and
- that it will work on both '040-based Macs and PowerMacs.
-
- Discussion of the Mac port of DOOM, and comparisons of DOOM to similar
- Mac games such as Pathways into Darkness, Sensory Overload, Marathon,
- and Wolfenstein 3-D are appropriate in comp.sys.mac.games.action, although
- I think we're all getting rather sick of the subject.
-
- Discussion of DOOM gameplay does not belong in comp.sys.mac.games.action
- until there is a Mac version of the game.
- Try rec.games.computer.doom.playing instead.
-
- ------------------------------
-
- Subject: 12. Where can I find a list of forthcoming games for the Mac?
-
- There is a list of forthcoming game releases available from Computer
- Express's at <ftp://ftp.std.com/vendors/COMPUTER_EXPRESS/new.txt>.
- This list has expected shipping dates for both IBM and Mac games.
-
- Games almost invariably ship later than the expected shipping date;
- to approximate the actual date of release, double the time between
- now and the listed date, then add an extra month for good luck.
-
- ------------------------------
-
- Subject: 13. What's the cheat code in SimCity 2000?
-
- In version 1.0, type "porntipsguzzardo", which will give you $500,000,
- allow all technologies and rewards, and prevent the military from
- building a base. Once you've used this code, you will receive an
- additional $500,000 each time you type "ardo".
-
- In version 1.1, however, this was changed; you need to open the map
- window and type "pirn", then click on the status window (next to the
- weather), then type "topsguzzardo". After that, typing "ardo" will
- still give you an additiohnal $500,000.
-
- For much more information on SimCity 2000, see Kevin Endo's SC2000 FAQ,
- available at <ftp://ftp.netcom.com/pub/th/thx>.
-
- ------------------------------
-
- Subject: 14. I've done some programming on other machines, and I'd like
- to write a game on my Mac. How do I start?
-
- To quote the Public Domain Mac Programming FAQ Answer sheet, you'll need
- "a Mac, a lot of time, and a few hundred $." Programming on the Mac
- is not for the faint of heart. Get the Programming FAQ via ftp from
- <ftp://rtfm.mit.edu/pub/usenet/comp.sys.mac.programmer> and read it; any
- questions it doesn't answer are probably best asked in
- comp.sys.mac.programmer.help or rec.games.programmer.
-
- Another excellent and comprehensive source of advice on the subject is
- Will Iverson's document, I Want To Make a Mac Game, available at
- <ftp://mac.archive.umich.edu/game/gameutil/makeamacgamefaq.sit.hqx>.
- I strongly recommend that interested beginners read this from cover to
- cover, as it were.
-
- And good luck!
-
- ------------------------------
-
- Subject: 15. I've written this terrific game for the Mac. How do I get
- it out to the major ftp sites?
-
- Do NOT post binaries to the comp.sys.mac.games groups. The best way to
- release your game to the csm.gamers is to make it available at an ftp
- site and then post an announcement about it to comp.sys.mac.games with
- the site name and path. You might want to offer to email it to people
- who don't have ftp access. For the best way to send your game to sumex
- and umich, see below:
-
- [The rest of this answer was shamelessly stolen from L.H.Wood's
- Screensaver FAQ, with permission.]
-
- If you want to spread good Mac shareware or freeware to the world, giving
- millions of people, including me, the chance to see it, simply email a
- binhexed copy of the compacted or stuffited archive to:
- <macgifts@mac.archive.umich.edu>
- which will distribute it to ftp archives across the world, including
- the big ones - info-mac, umich, their many mirrors, and comp.binaries.mac.
- Remember to add a text description of the contents before that long binhex
- column!
-
- Don't send self-extracting archives (SEAs) - Compact Pro, Stuffit Expander
- and Stuffit Lite are readily available from these ftp archives, and we all
- know how to use them. Dial-up access to ftp sites is on the increase and
- SEAs run up others' phone bills unnecessarily.
-
- ------------------------------
-
- Subject: 16. What's "IMG"/"Inside Mac Games"?
-
- IMG is Inside Mac Games, an an almost-monthly CD-ROM magazine dedicated
- to Macintosh Computer Games. A Free Preview Edition of each issue is
- uploaded to sumex in <ftp://sumex-aim.stanford.edu/info-mac/per/img>.
- (It's also uploaded to AOL, Compu$erve, and GEnie.)
-
- Email IMGames@aol.com for subscription information.
-
- ------------------------------
-
- Subject: 17. Are there any freeware chess games for the Mac?
-
- An unauthorized port of Gnuchess is available at umich
- <ftp://mac.archive.umich.edu/game/board>.
- There's also "Chess Set!", a shareware chess stack for Hypercard,
- available at <ftp://sumex-aim.stanford.edu/Game/Board>. Steve Bushell's
- freeware "Chess++" is available at <ftp://ftp.std.com/pub/python>.
-
- ------------------------------
-
- Subject: 18. Are there any shareware mahjong games for the Mac?
-
- Sort of. Shanghai II and its shareware clone Gunshy are excellent games, but
- they are not actually mahjong, although Shanghai does use mahjong tiles.
- Rumor has it that there is a commercial version of japanese mahjong that
- is only available in Japan.
-
- There is a freeware Japanese-rules mahjong program called "Macjong 0.20a",
- but it is reputedly buggy and incomplete. It is available at umich in
- <ftp://mac.archive.umich.edu/game/card/macjong0.20.sit.hqx>.
-
- There is also a shareware mahjong game under development that uses Chinese
- rules. It is reportedly pretty good and at least as stable as Macjong.
- A beta is available at
- <ftp://ftp.luth.se/pub/mac/games2/board/mahjong_0.9.2d.US.sit.hqx>.
-
- ------------------------------
-
- Subject: 19. Where can I find Unlimited Adventures updates and modules?
-
- There is a large collection of freeware and shareware UA modules at
- <ftp://ftp.csua.berkeley.edu/pub/frua/modules> (the mac modules' names end
- in .sit). Updates are in <ftp://ftp.csua.berkeley.edu/pub/frua/patches>.
-
- ------------------------------
-
- Subject: 20. I always loved playing [Pacman, Star Wars, Frogger, etc.]
- at the arcade. Is there a Mac version?
-
- Probably. John W. Komp maintains a list of Mac versions of various 80's
- arcade games, send email with the subject "Mac Arcade List Please" to him
- at <jk0101@medtronic.com>.
-
- ------------------------------
-
- Subject: 21. What games will fail to run on my [AV Mac, PowerMac,
- bizarrely configured Mac]? How do I fix them?
-
- Brian Lev maintains a "Broken Games List" of games that break on AV and
- PowerMacs and any known fixes. To get a copy of the list, send email to
- lev@nssdca.gsfc.nasa.gov with the subject "Broken Games List Please" or
- ftp it from <ftp://ftp.csua.berkeley.edu/pub/jwang/games/broken-games.txt>.
-
- ------------------------------
-
- Subject: 22. What joystick should I buy for my Mac?
-
- It depends on what games you want to use the joysticks with. The
- Thrustmaster is generally considered to be the best joystick for
- flight simulators, but it's rather pricey at about $115, and it's
- not ideal for other games. The Thrustmaster is reportedly also
- virtually unusable for left-handed people, as it is molded to be
- held in the right hand.
-
- The Gravis MouseStick II has some problems, but it works well with many
- games, and it's only about $50. The Flightstick Pro is also popular at
- about $90. (These average prices were determined through exhaustive
- research, which is to say, I called MacConnection and MacWarehouse for
- the prices. This doesn't constitute any kind of endorsement from the
- FAQ maintainer, who doesn't even own a joystick.)
-
- ------------------------------
-
- Subject: 23. Is there a FAQ for [FA-18, Sim City 2000, Civilization, Bolo,
- Pathways into Darkness, Spaceward Ho!, Marathon, 7th Guest...]
-
- There are FAQ's for many of the more popular Macintosh games. Try looking
- in the info or games directories at the major ftp sites. Another good
- place to look if you have WWW access is Dave Stanworth's Games Domain, at
- <http://wcl-rs.bham.ac.uk/GamesDomain>.
-
- Some are available directly from the maintainer:
-
- Bolo FAQ:
- The Bolo FAQ is available at <ftp://cybercow.rh.uchicago.edu> and
- in HTML form at <http://prog.vub.ac.be:8080/~gpappas/Bolo/faq.html>.
- There is an entire Big 7 newsgroup devoted to Bolo: rec.games.bolo.
-
- Civilization FAQ:
- Send email to <djh@wcl.bham.ac.uk> with the subject "Civ FAQ please",
- ftp it from <ftp://wcl-l.bham.ac.uk/pub/djh/faqs/civilization.faq>,
- or go to <http://wcl-rs.bham.ac.uk/GamesDomain/civfaq1.html> on WWW.
-
- F/A-18 Hornet FAQ:
- Anon ftp it from <ftp://chemotaxis.biology.utah.edu/Public>
- or <ftp://williams.edu/pub/Hornet.Archive>.
-
- Marathon Demo FAQ:
- Send email to Aapo Puskala at <puskala@cc.helsinki.fi> with the
- subject "Marathon FAQ please".
-
- Marathon Engine FAQ:
- Send email to Jeff Eaton at <AFAEaton@aol.com> with the subject
- "Engine FAQ please". Jeff adds that a copy of the FAQ will be
- sent automatically; questions about how to get past the crushing
- room in Defend This! wil be ignored. :-)
-
- Marathon Spoiler Guide:
- You can ftp it from umich in <ftp://mac.archive.umich.edu/game/gameutil>,
- send email to Michael K. Neylon at <mneylon@engin.umich.edu> with
- the subject "Marathon Spoiler Guide Please", or find it on the WWW at
- <http://www.engin.umich.edu/labs/mel/mneylon/marathon/marathon.html>.
-
- Myst Hints:
- You can find a hierarchichal system of Myst hints at
- <http://www.astro.washington.edu/ingram/myst/index.html>
-
- Pathways into Darkness FAQ:
- Send email to <David_Reevely@magic.ca> with the subject "PID FAQ please".
- There are also "Pathways into Cheating" and "PID Basic Survival Guide"
- documents available in <ftp://mac.archive.umich.edu/game/gameutil>.
-
- Realmz: Prelude to Pestilence FAQ:
- Send email to Bo Lundqvist at <Bo.Lundqvist@contactor.se> with
- the subject "Realmz Prelude Faq please" or ftp it from
- <ftp://wcl-l.bham.ac.uk/pub/djh/faqs/realmz-prelude.faq>.
-
- The 7th Guest FAQ:
- You can ftp it from <ftp://wcl-l.bham.ac.uk/pub/djh/faqs/T7G.faq>.
- This FAQ does not contain the solutions to all of the puzzles, but
- it has a considerable number of hints and solutions.
-
- Sim City 2000 FAQ:
- Send email to Kevin Endo at <thx@netcom.com> with the subject
- "SC2K FAQ please" or ftp it from <ftp://ftp.netcom.com/pub/th/thx>.
-
- SimTower FAQ:
- Send email to Brad Stuart at <brad@cfar.umd.edu> with the subject
- line "SimTower FAQ please." It's also available as a Web page at
- <http://www.cfar.umd.edu/~brad/simtower.html>.
-
- Spaceward Ho! FAQ:
- Send email to <woodburn@indirect.com> with the subject 'SPHO FAQ'
- (without the quotes, all uppercase), or anon ftp it from
- <ftp://ftp.cc.columbia.edu/pub/beecher/spaceward-ho-faq>.
- It's also available as a Web page at
- <http://www.columbia.edu/~beecher/ho/spaceward-ho-faq.html>.
-
- ------------------------------
-
- Subject: Credits
-
- This document is copyright 1995 by Christina Schulman.
-
- Suggestions and additions to this FAQ have been contributed by:
-
- Anthony Chan <af_chan@postoffice.utas.edu.au>
- Simon K Boocock <sb83+@andrew.cmu.edu>
- Barry Klawans <barry@Remedy.COM>
- John W. Komp <jk0101@medtronic.COM>
- Hidetaka Mizohata <hmizohat@nike.heidelberg.edu>
- Bill Rausch <wnr@fred.nfuel.com>
- Ingemar Ragnemalm <ingemar@lysator.liu.se>
- Jeff Strobel <jstrobel@world.std.edu>
- Dave Stanworth <DJH@wcl.bham.ac.uk>
- Sherman Uitzetter <sherman1+@pitt.edu>
- L.H. Wood <L.H.Wood@student.lut.ac.uk>
- Kurt Yoder <y0000698@ws.rz.tu-bs.de>
-
- Thanks, guys!
-